Open GL - Shading Language 3rd Edtion

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders.
ISBN: 9780321637635
Author: Randi J. Rost, Bill Licea-Kane
Page: 743
Binding: Soft cover
Publication date: 2009
Format: Book
Publisher: ADDISON WESLEY
Language: English

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Price: 31 575 Ft

Currently out of stock, expected back in stock: over 2 months

Description

Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability.

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